We are based in Toronto, and we make weird, wild, and slightly cursed games.
Latest News

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2025-10

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Desserted Joins Steam Next Fest — Demo Available Now!

We’re thrilled to announce that Desserted is part of the Steam Next Fest in October 2025! Our playable demo is now live — download it today and start your survival journey on the abandoned planet.

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2025-08

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Desserted is Now on Steam!

Big news—we’re officially on Steam!

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2025-08

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Exploring the Abandoned Planet

Our first large-scale map is here: the Abandoned Planet.

Our Games
Desserted is a co-op survival game where hunger is both your greatest weapon and your biggest threat. Stranded on hostile alien worlds, you and your team must scavenge, hunt, and devour everything you find to stay alive.

Fight, feed your allies, and sacrifice as you explore dangerous planets and twisted labyrinths. Every run brings new mutations, new challenges, and new ways to chew your way through the universe.
About Prefabot
Prefabot is a game development company headquartered in Toronto, Canada, founded by a global team of creators and systems thinkers. We focus on building deep, impactful content while also refining a scalable, high-efficiency remote collaboration model.
Prefabot Vision
Who We Are
Our Goals
How We Work
Prefabot: Structure protects creativity, and systems unlock efficiency.
Our vision at Prefabot is to build a new kind of creative ecosystem—one where success isn’t based on luck or overwork, but on deliberate system design. We believe great systems should ignite talent, safeguard passion, and provide clarity—not restrict or punish.
We aim to create a structured environment that:
- Gives smart people clear and feasible goals;
- Makes collaboration seamless and frictionless;
- Ensures every contribution is visible and fairly evaluated.
Prefabot isn’t just about making games—we’re building a replicable, verifiable, high-efficiency production model for creative industries.
We don’t want to be a mythical company. We want to be a real and teachable success.
Our organization operates entirely online and is structured around:
- Mission Pods (10-day task-based execution teams);
- Project Councils (core planning and pacing overseers);
- Central Coordination Unit (non-intrusive oversight and progress tracking);
- Core R&D Group (prototype development and structural evolution);
- Cultural Safeguard Team (final narrative and thematic review).
Prefabot is a game development company headquartered in Toronto, Canada, founded by a global team of creators and systems thinkers. We focus on building deep, impactful content while also refining a scalable, high-efficiency remote collaboration model.
This system enables us to maintain: low rework rate, high output stability, strong team alignment, and timezone-agnostic productivity.
1. Create world-class games:
Combining philosophy, social allegory, humor, and gameplay depth to build titles that stand the test of time and culture.
Prefabot’s goals are clear:
2. Design the next-gen creative production system:
One that doesn’t rely on individual brilliance or crunch, but on well-designed structures, rituals, and rhythm. A model that is scalable, repeatable, and fair.
Ultimately, Prefabot aims to become a culture-driven tech company—producing not just games, but a new creative production philosophy.
10-day execution teams focused on clear, trackable goals and regular retrospectives.
Mission Pods
Responsible for content design and timeline control, composed of tech/art/design leads.
Project Councils
Responsible for content design and timeline control, composed of tech/art/design leads.
Central Coordination
Oversees prototyping, long-term planning, and structural innovation.
R&D Core Group
Final narrative check to prevent ideological risks or personal bias in public content.
Cultural Safeguard
Contact

Name:Prefabot
Tel:+1 (437) 829-3888
Email:Info@prefabot.com

We are based in Toronto, and we make weird, wild, and slightly cursed games.
Copyright Ⓒ Prefabot
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